How the Game is played

Roubingo™ is a variation of the traditional paper bingo game commonly referred to as B & O Bingo.

The object of the game is to match selected numbers to a predetermined pattern for a pay-out amount.

In this case, the winning pattern is the “B” space, the “Free Space”, and the “O” space along the center horizontal row.

Players who daub and claim the winning pattern within the first two balls get a payout amount of 36 times their purchase price.

There are 39 bingo cards in the perm deck for Roubingo™.

Bingo balls B1-B7 and O61-O67 are used in the game. (Note: Variations of the game are possible to accommodate restrictions in different jurisdictions with respect to the perm deck and bingo balls.)

Each game requires at least two players and can accommodate up to seven players. A player walks up to the table and exchanges money for playing chips.

The chips can vary in amounts at the player’s option, but the default is $1 per chip.

The player uses the chips to buy bingo cards or packs of bingo cards by placing them on the Roubingo™ accounting grid to account for their card purchases.

A player can buy a single card by placing a chip(s) in the middle of any squares on the interior of the grid.

The pay-out is 36 times the purchase price of the cards. For example, if a player purchased a winning card for $1 and correctly claimed the bingo pattern, the Casino would retain the $1 paid for the card and pay the player $36.

A player can buy two cards by placing a chip(s) between any two squares on the interior of the grid.

For example, if the player places a $1 chip between two interior squares, the dollar is split equally between the two bingo cards for a corresponding purchase price of $0.50 per card.

The pay-out is 36 times the purchase price. If one of the two cards has a winning bingo pattern and the player properly claims the bingo, then the pay-out is 36 times $0.50. The Casino retains the $1 paid for the two bingo cards and pays the player $18.

A player can buy three cards by placing a chip(s) on the exterior side of any row of squares.

For example, if the player places a $1 chip on a row of 3 interior squares, the dollar is split equally between the three bingo cards for a corresponding purchase price of $0.333 per card.

The payout is 36 times the purchase price. If one of the three cards has a winning bingo pattern and the player properly claims the bingo, then the pay-out is 36 times $0.333. The Casino retains the $1 that was paid for the three bingo cards and pays the player $12.

A player can buy 4 cards by placing a chip(s) at the intersecting corners of 4 squares on the interior of the grid.

For example, if the player places a $1 chip on the intersecting corners of 4 interior squares, the dollar is split equally between the 4 bingo cards for a corresponding purchase price of $0.25 per card.

The pay-out is 36 times the purchase price. If one of the 4 cards has a winning bingo pattern and the player properly claims the bingo, then the pay-out is 36 times $0.25. The Casino retains the $1 that was paid for the 4 bingo cards and pays the player $9.

A player can buy 6 cards by placing a chip(s) on the exterior side between any two rows of squares.

For example, if the player places a $1 chip on the exterior side between any two rows of 3 interior squares the dollar is split equally between the 6 bingo cards for a corresponding purchase price of $0.1667 per card.

The pay-out is 36 times the purchase price. If one of the 6 cards has a winning bingo pattern and the player properly claims the bingo, then the pay-out is 36 times $0.1667. The Casino retains the $1 that was paid for the 6 bingo cards and pays the player $6.

A player can also purchase the 767 card that is featured at the top of the felt. This card's winning pattern is B7 and O67. Because there are 6 each of the B1-B6 and the O61-O66 balls and only one each of the B7 and the O67 balls in the blower, the odds are much longer - the frequency of a bonus 767 card bingo within the cycle is 1 out of 1,369!

The pay-out is 1,000 times the purchase price of the card. For example, if a player purchased a winning 767 card for $1 and correctly claimed the bingo pattern, the Casino would retain the $1 paid for the card and pay the player $1,000.

Once the players have finished purchasing the cards and packs of cards, the caller signifies that no more purchases are allows for that game. The caller then draws and announces the first “B” and then draws and announces the first “O.” Players then daub the corresponding numbers on their cards and claim a winning bingo pattern if they have one. (Note: Depending on jurisdictional and house rules, each player may have the entire perm deck of all 39 cards in front of them to find the card(s) they have purchased, to be able to daub the card(s), and to be able to claim their bingo.)

Once a winning pattern is claimed and verified, the caller will place a marker on the accounting grid to identify the winning card. All of the purchases are collected and the winning bingo pay-out, if any, is paid for the winning card. If no player(s) has or claims a winning bingo pattern in the first draw sequence of B’s and O’s, subsequent B’s and O’s are drawn until a player has, and claims, a winning bingo pattern. Winning patterns claimed after the first drawn B and first drawn O are paid out at a fixed, consolation amount.

After all purchases are collected and prizes are paid, out the grid is cleared and players can begin purchasing cards for the next game.